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Agony

Video Game - Agony
Year - 2018
Role - Quality Assurance (QA) + Junior Level Design
Key responsibilities:

• Identified, reproduced, and documented bugs with clear steps to
reproduce, expected vs. actual results, severity/priority, and
supporting evidence (screenshots/videos/logs).

•Created and maintained QA checklists and test case suites to
standardize testing coverage (critical path, UI flows, edge cases) and
improve consistency across builds.

•Conducted smoke/sanity tests on new builds to validate stability and
critical-path functionality before deeper testing.

•Executed regression testing to verify fixes and ensure no new issues
were introduced in related systems.