Video Game - Agony
Year - 2018
Role - Quality Assurance (QA) + Junior Level Design
Key responsibilities:
• Identified, reproduced, and documented bugs with clear steps to
reproduce, expected vs. actual results, severity/priority, and
supporting evidence (screenshots/videos/logs).
•Created and maintained QA checklists and test case suites to
standardize testing coverage (critical path, UI flows, edge cases) and
improve consistency across builds.
•Conducted smoke/sanity tests on new builds to validate stability and
critical-path functionality before deeper testing.
•Executed regression testing to verify fixes and ensure no new issues
were introduced in related systems.